GuidesintermediateUpdated: 10/12/2026

Anime Vanguards Yen Farm: Best Stages, Units & Teams

Stack Anime Vanguards Yen farm gains with the strongest money units, the best team comps to clear them, and the stages that drop the most per run.

Anime Vanguards Yen farm runs decide how fast you unlock evolutions, trait rerolls, and banner pulls, so picking the right stages, the right money units, and the right frontline support matters far more than grinding mindlessly. This guide breaks down the highest-Yen stages, the units with the strongest coin-passive synergy, and a few plug-and-play team comps that clear those stages without burning your Gems on defensive crutches.

Why Yen Farming Matters and How the Economy Works

Yen is the soft-currency backbone of Anime Vanguards, sitting one tier below Gems on the progression ladder. Every Story Act reset, banner pull, and trait reroll in the Trait Crystal shop draws from the same pool of coins you earn by clearing stages and waves. According to community data shared by players on the official ULTIMATE BEGINNER GUIDE For Anime Vanguards 2026! walkthrough, new accounts typically run dry of Yen within the first two banner cycles, which is the entire reason dedicated farming routes exist.

The game splits its repeatable income into three streams: passive Yen from unit placements, drop-rate bonuses stacked through passives, and stage-clear bonuses that scale with World / Act difficulty. Most players only ever optimize the third stream and end up earning roughly 40 to 60 percent less per hour than a fully stacked farm comp. Closing that gap comes down to picking stages with a high base coin payout, slotting units that have a money-boosting passive, and keeping wave-clear speed tight so the run timer never balloons.

Players who want a fuller breakdown of the best team compositions in the current meta should pair this guide with the Anime Vanguards tier list — the unit rankings there are the source of truth for everything that follows.

Best Stages for Yen Farming

Not every Story Act world pays the same. The best stages share three traits: a short clear time, a high base Yen payout per wave, and a low unit requirement so you can run four money units plus two carries. The table below ranks the current top picks based on community-tested hourly rates.

StageBase Yen / WaveAvg Clear TimeUnit SlotsBest For
World 3 — Shibuya Raid1,2503:106Mid-game steady farming
World 5 — Namek Grind1,8004:206Late-game burst runs
World 4 — Soul Society1,4503:456Balanced runs
Infinite Mode Wave 1–15Scales 900→2,100Open-ended6Endless push sessions
World 2 — Hunter Exam9502:306Early-game hourly rate

Picking the Right Stage for Your Account

If you are still progressing through the Story Acts, Hunter Exam in World 2 is the best entry point because the clear time is under three minutes, which means you can complete eight to ten runs per hour even without optimized units. The Yen payout per run is lower, but the runs-per-hour multiplier ends up producing more total coins per session than harder stages you fail halfway through.

Mid-game players should sit on Shibuya Raid for the bulk of their farming, then push into Soul Society once they have a single carry that can solo the boss wave. Late-game players with multiple evolutions and trait-stacked units should skip straight to Namek Grind for the highest absolute payout, or to Infinite Mode for the scaling curve, since the per-wave income keeps climbing past 2,000 Yen once you cross wave 10.

Best Money Units and Their Passives

A money unit in Anime Vanguards is any character whose passive directly boosts coin drops, increases drop-rate, or grants a Yen multiplier on placement. These passives stack multiplicatively in most cases, which is why running two or three of them in the same comp is the single biggest optimization you can make.

UnitPassive EffectStack TypeTier
Gintoki+25% Yen per waveMultiplicativeS
Nami+15% drop rateMultiplicativeS
Lelouch+20% Yen on boss killMultiplicativeA
Tatsumaki+10% Yen, AoE slowAdditiveA
Hinata+12% Yen per upgradeMultiplicativeB
Sakura+8% global Yen auraAdditiveB

How to Stack Money Passives

The two strongest passives in the current patch are Gintoki at +25 percent and Nami at +15 percent drop rate, and both scale multiplicatively against the base stage payout. Running both at the same time on Shibuya Raid lifts the per-wave income from 1,250 Yen to roughly 1,875 Yen, which compounds to several thousand extra coins across a 30-minute session. Lelouch is the third slot because his boss-kill bonus fires on the final wave of every run, and most farming stages end on a boss wave.

The B-tier units — Hinata and Sakura — are still worth slotting on lower-difficulty stages where you cannot field all three S/A carries, and their additive auras are strong enough to push a Hunter Exam run above the 1,000-Yen-per-wave mark. Players who want to push deeper into the trait-reroll economy should review the Anime Vanguards marksman trait breakdown, since the best farm comps rely on specific trait rolls to keep damage high while still fielding the support units above.

Best Team Comps for Yen Farm Runs

A farm team has one job: clear the stage as fast as possible while keeping the money passives online. That means you need a frontline of three to four money units plus one or two high-DPS carries who can solo the boss wave without dying. The comps below are built around the stages listed earlier, so you can swap a frontline without rewriting the whole lineup.

Comp NameFrontline (Money)Backline (DPS)Target StageHourly Yen (Est.)
S-Tier BurstGintoki / Nami / LelouchGear 5 Luffy / SukunaNamek Grind28,000
Balanced LoopGintoki / Sakura / HinataDio / ItachiSoul Society19,500
Early CarriesLelouch / SakuraNaruto / ErenHunter Exam11,000
Infinite PushNami / Gintoki / TatsumakiMadara / Satoru GojoInfinite 1–1524,000+

Building the Frontline and Backline

The S-Tier Burst comp is the gold standard for players who already have Gear 5 Luffy and Sukuna evolved, because those two carries can delete the Namek boss wave in under 40 seconds when both are placed on the high-ground tiles. The frontline of Gintoki, Nami, and Lelouch then handles every wave before the boss, and the multiplicative passive stack pushes the per-wave payout to its ceiling. The trade-off is that this comp is fragile: if either carry dies to a boss mechanic, the run ends and you lose the boss-kill bonus from Lelouch.

The Balanced Loop comp is more forgiving and works on Soul Society, Shibuya Raid, and most Infinite Mode waves below wave 10. Dio and Itachi in the backline bring enough raw damage to clear boss waves even when they take chip damage, and the frontline leans on Gintoki plus two B-tier auras to keep the Yen multiplier stable. Players running the early game should plug into the Early Carries comp, which is the same layout described in the broader best free units guide — it relies entirely on units you can unlock through Story rewards rather than banner pulls.

Optimizing Every Run: Speed, Traits, and Gems

Yen farming is not just about which stage you pick or which units you place. The difference between a 15,000-Yen-per-hour run and a 28,000-Yen-per-hour run comes down to three small optimizations that compound across every session: clear speed, trait rolls, and how you spend the Gems you earn along the way.

OptimizationEffect on Hourly YenDifficulty to Apply
Run timer under 4:00+18%Medium
Trait roll: Scholar on a money unit+12% drop rateHard
Trait roll: Merchant on the carry+8% boss bonusMedium
Auto-skip unlocked stages+6% effective rateEasy
Spend Gems only on bannerIndirect — preserves pull incomeEasy

Trait Rolls and Gems Synergy

The single biggest optimization most players miss is the Scholar trait on a money unit, because the +12 percent drop rate stacks with Nami's passive and pushes the per-wave income past the 2,000-Yen mark on Namek. Merchant is the second trait worth chasing because it fires on boss kills and stacks with Lelouch's passive, which means the boss wave of every run becomes a payout spike worth several hundred extra Yen.

Gems are the other half of the economy, and players who want to learn the deeper loop of converting Yen into pull income should reference the breakdown of how to use Gems efficiently in the wider best free units guide. The short version: never spend Gems on revives during a farm run, because a failed run still pays out roughly 60 to 70 percent of the base wave income, and that 30 percent loss is cheaper than the Gem cost of a single revive.

Players looking to expand their roster mid-farm can also check the evolution routes for the key carries — evolving Dio, Gear 5 Luffy, and Sukuna is the most cost-efficient use of excess Yen because each evolution multiplies the carry's damage output and shortens the boss-wave timer by 5 to 10 seconds.

Common Mistakes That Burn Your Hourly Rate

Even experienced players leak income through a handful of recurring mistakes, and most of them are easy to fix once you see them on the screen. The table below lists the four highest-impact issues and the fix for each.

MistakeHourly LossFix
Fielding six money units, zero carry-45%Keep at least one DPS carry on the field
Restarting on a wipe instead of letting it finish-20%Let the wave run out — partial payout still drops
Skipping the boss wave to restart faster-30%Always finish the boss — Lelouch passive fires here
Farming a stage your team cannot clear-50%+Downgrade to the next-easiest stage

Why Team Comp Matters More Than Stage Choice

The single largest mistake is over-stacking the frontline with money units and forgetting that a farm comp still needs damage. Every slot taken by a passive support is a slot not generating kills, and a slow clear time eats directly into the per-hour rate because the timer keeps running while the wave payout stays fixed. Two money units plus a strong carry almost always beats four money units with no carry, and the table above reflects that with the Balanced Loop comp posting a 19,500-Yen-per-hour rate despite running one fewer money passive than the S-Tier Burst.

Frequently Asked Questions

What is the fastest stage for an Anime Vanguards Yen farm run?

The fastest stage by Yen-per-hour is Namek Grind in World 5, because the base payout is 1,800 Yen per wave and the clear time stays under five minutes for a fully built comp. Players without a late-game carry should run Shibuya Raid instead, which balances a 1,250-Yen base payout against a 3:10 clear time.

Which units are the best money units for farming?

The three best money units in the current patch are Gintoki (+25% Yen), Nami (+15% drop rate), and Lelouch (+20% boss-kill Yen). Their passives stack multiplicatively, so running all three on the same comp can lift a base 1,250-Yen wave to nearly 1,900 Yen before any trait bonuses are added.

How do I farm Gems efficiently while also running a Yen farm?

Gems drop from the same stage runs as Yen, so your Anime Vanguards Yen farm sessions already produce Gems passively. To maximize Gem income, push into Infinite Mode past wave 10 — the Gem drop rate scales per wave, while the Yen income per wave also climbs past 2,000 once you cross that threshold.

What is the best team comp for a beginner doing a Yen farm run?

Beginners should run the Early Carries comp — Lelouch and Sakura in the frontline, with Naruto and Eren in the backline. This setup uses only units unlocked through Story rewards and still produces roughly 11,000 Yen per hour on Hunter Exam, which is the best rate available without banner units.

Should I spend Gems on revives during a farm run?

No. A failed run still pays out most of its wave income, and a single Gem spent on a revive costs more than the Yen you would earn from finishing the wave. Save Gems exclusively for banner pulls so the next evolution or carry unit can multiply your long-term hourly rate.